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Guide

Splitting season tickets without ruining a friendship

Dividing the cost is the easy half. Dividing the games is where it goes wrong.

Decide how you pick before the schedule drops

The good games are known the day the schedule is published, and whoever asks first tends to get them. That works exactly once.

A draft is the usual answer: everyone takes turns picking, and the order reverses each round so nobody is permanently last. Agree it before anyone has seen the fixtures.

Decide what happens to a game nobody takes

There will be several. Whether they get sold, given away, or offered around again should be settled early, along with who keeps the money if they sell.

The simplest arrangement that survives a season: whoever is holding the game keeps what it sells for, and carries the loss if it doesn't.

Split the cost by what people take

Even shares are easy and slightly unfair. Somebody always ends up with more games, or the better ones, and nobody wants to be the person who raises it.

Pricing games rather than counting them fixes most of that: a marquee Saturday and a Tuesday in January are not the same thing to hand someone.

Keep one person accountable

Someone has to hold the account, pay the invoice, and chase people. That's real work and it should be acknowledged, whether that means a smaller share or first pick.

Write it down somewhere everyone can see

Almost every problem in a shared plan is a record problem. Who has which game, who has had a turn, and who is owed one.

Free to keep the record: the schedule, who came, what you paid and what came back.